// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "UObject/NoExportTypes.h"
#include "STCustomObjectData.generated.h"

class FJsonValue;

/**
 * 
 */
UCLASS()
class ST_CUSTOMBPNODE_API USTCustomObjectData : public UObject
{
	GENERATED_BODY()


	TMap<int, FString> m_paramKeyMap;
	TMap<FString, TSharedPtr<FJsonValue>> m_ValueTyPearam;
	TMap<FString, UObject*>  m_ObjectTypPearam;

public:
	UFUNCTION(BlueprintCallable, Category = "USTCustomObjecFunLib")
		static USTCustomObjectData* MakeOneParamData();

public:


	UFUNCTION(BlueprintCallable, CustomThunk, meta=(CustomStructureParam = "value"), Category = "USTCustomObjecFunLib")
		bool AddOneParam(FString name,int value);



	UFUNCTION(BlueprintCallable, Category = "USTCustomObjecFunLib")
	void TestCustomFunction();

private:
	DECLARE_FUNCTION(execAddOneParam);
};
